Abstract/Details

Computer gaming for vision therapy

Carvelho, Tristan.   York University (Canada) ProQuest Dissertations Publishing,  2007. MR38754.

Abstract (summary)

Convergence insufficiency is characterized by an inability to maintain effortless alignment of the two eyes (binocular convergence) while performing near tasks. Conventional rehabilitative vision therapy for the condition is monotonous and dull, leading to low levels of compliance. If the therapy is not performed then improvements in the condition are unlikely. The most effective therapy for the condition is expensive and requires the constant supervision of a therapist.

This thesis looks at the use of computer games as a new delivery paradigm for vision therapy, specifically at how they can be used in the treatment of convergence insufficiency while at home. A game was created and tested in a small scale clinical trial. Results show clinical improvements, as well as high levels of compliance and motivation. Additionally, the game was able to objectively track patient progress and compliance.

Indexing (details)


Subject
Computer science
Classification
0984: Computer science
Identifier / keyword
Applied sciences
Title
Computer gaming for vision therapy
Author
Carvelho, Tristan
Number of pages
154
Degree date
2007
School code
0267
Source
MAI 46/06M, Masters Abstracts International
Place of publication
Ann Arbor
Country of publication
United States
ISBN
978-0-494-38754-2
University/institution
York University (Canada)
University location
Canada -- Ontario, CA
Degree
M.Sc.
Source type
Dissertation or Thesis
Language
English
Document type
Dissertation/Thesis
Dissertation/thesis number
MR38754
ProQuest document ID
304776404
Copyright
Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works.
Document URL
https://www.proquest.com/docview/304776404